Miscarcand
"They sicken of the calm that know the storm."
----- Dorothy Parker
I had investigated several of these ancient cities, finding a number of stones that could recharge enchanted weapons, rings, and even clothing. However, I also learned that they were guarded by a number of creatures, mainly skeletons. |
Referred to in legend as the Wild Elves, they preserved what were called Dawn Era magicks. According to what I had heard about them, they were not very kind to others, especially men. It is said that some time in the first era that Alessia started some kind of uprising of humans against the cruel Ayleid overlords. |
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I checked both of them and found that this was a recent kill. |
Whatever killed them was no friend of goblin or Dunmer; it just killed whatever it found in the wrong place. |
As expected, the undead. These ruins would be full of them. A spell of God's Fire on each of them did the trick. I just hoped they didn't come back later. |
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After checking out the walkway, it led back up the to the upper level I had just left, and there was the button needed to be pressed. It not only opened the metal gate I had reached before, but also released the gate at the end of the walkway. I could finally enter the next chamber. |
Another spell of God's Fire made short work of this one, and I got a nice bow out of it in the process. Going further into the heart of this ruined city, I heard a terrible battle raging, screaming, smashing of swords and maces into shields. I wondered if there was some other adventure-seeker in here with me. |
The warriors won the battle, saving me the trouble of dealing with some pretty tough goblins. Two more spells of God's Fire did the trick of taking the skeleton warriors of my list of things to worry about. |
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I took it anyway. No sense in leaving it here for the dead gobins to enjoy. |
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And it was within my reach. |
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Continued......