MISSION TO THE CLOCKWORK CITY
Part 3
Upon entering the room, I noticed an odd sound coming from just up ahead of me. It sounded like a Fabricant, but different. It was the usual "clicking" noise of metal feet on metal floors, but with a nasty hissing sound. With Trueflame ready, I looked around the corner, and found the source of this sound. |
I had seen one of these attacking the guards in the Plaza, and recalled that it was very hard to kill. |
I found it hard to believe that a member of the Tribunal had built this thing. Could it be true that Sotha Sil had gone mad? This was not the work of a normal mind. |
It shifted off to the side, then with a roar, it charged to attack. I raised my shield and blocked it's fangs, spun around, and Trueflame hit the creature where the neck met the body. The creature bellowed in pain, and turned to attack once again. It raised it's tail, attempting to strike me with it, but my shield fended off the attack easily. Once again, Trueflame met it's mark, and this time, the creature fell silent, crumbling in pieces on the floor before me. |
I had to wonder - Sotha Sil had everything running tightly, and in good working order (except, possibly, for his lack of drainage in the first couple of sections). What force could have possibly broken down the door like this? It wasn't defective - it had been blasted right off of the hinges by some powerful explosive device. Something (or someone) wanted to get in where they were not supposed to be. Cautiously, I made my way past the flaming debris, and through the door that the broken door had been guarding: The Chamber of Sohleh. |
Suddenly, the clanking of metal feet could be heard, many, many feet, all coming in my direction. I created a Wall of Fire spell, but two of the Fabricants got through before the spell took hold. I found myself doing battle with two of these creatures; the one with the long neck, and the one with the nasty fangs. The Wall of Fire spell kept the other monsters at bay while I killed off the two that got past the wall. It took all I had, and a health potion, to put those two creatures down. The Wall of Fire killed the rest of them. |
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As I ran, I created one Wall of Fire after another, and hoped that the monsters would run into them before I did. |
Now, I had to examine the odd machine above me, spinning madly, but not seeming as though it did any other function. |
The problem was: how to get there without getting sliced and diced along the way. My first though was a levitation spell. It didn't work - some force or spell was blocking the spell from working! I changed into a mist form, but just floated along the floor. As hard as I tried, I could not lift off the floor. The cliffracer form suffered the same problem. Standing in the middle of the chamber, and wearing the enchanted soft brown leather boots, I jumped up. The boots let me leap great heights, then slow-fall back to the ground. I nearly hit my head on the spinning arm on the way up, and on the way down, but I felt as though this might work. Timing things just right, I aimed right at the exit door, and waited until the arm was almost in line with it. I ran, then jumped up, leaping way over the arm, then slow-fall took over and I came right at the exit door. The blades came around again, just before I hit the ledge. |
I couldn't remember where I had found these enchanted boots, but I was certainly glad I had found them. Smiling at my good fortune so far, I turned and headed into the Dome of Serlyn. |
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I would have to deal with the machine if I wanted to proceed further. |
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Once I had my privacy, I saw that as the doors closed, the controls would do something, and then the door would open again, allowing another machine to come in. Using the control on the right, I switched it so the light turned green. The Wall of Fire spell gave out, so once again, Trueflame was made ready. I stood in front of the door, waiting for it to open, hoping this would be my way out. |
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Continued..........